Ideas allow you to customize your state’s interactions with the rest of the world and strengthen your state, and they’re categorized by what type of Monarch Points you must spend to acquire them. All technological advances cost Monarch Points of the appropriate subtype. Developments in technology will make new buildings, policies, and units available, but some of them will also give you the ability to adopt new Ideas which will become central to your state’s capabilities. While tech in CK2 is a helpful but largely sidelined part of the game, falling behind in EU4’s tech race will see you squashed flat by your more progressive neighbors. Regardless of which way you go, though, you’ll want to pay attention to technology and Ideas. How you get there, and how high you choose to aim, is entirely up to you. The more impressive you are in comparison to your peers, the more points you get. Whereas in CK2 your total score was a combination of the accumulated prestige and piety of your various rulers, EU4 calculates your score by comparing your standing with all the other states in the game. ![]() There are defined end-states, points at which the game will close out your particular run and score your accomplishments, but scoring has changed from CK2 as well. More on that later.Īs with CK2, there are no defined win-states. Each ruler is simplified to three numbers: these determine the quantity of Administrative, Diplomatic, and Military Monarch Points that they contribute to your state each month. But the biggest way in which your ruler will impact you is by determining how many Monarch Points you have to spend. You do have to ensure that you have an orderly and legitimate succession with the passing of each ruler (how you define legitimate and when a ruler leaves office depends on your government), and there are better and worse rulers. It’s not entirely accurate to say that EU4 does away completely with the personal aspects of ruling. It gives you a chance to make Thomas Hobbes proud. Despite looking so similar to CK2, EU4 is a very different game it offers you the chance to shape a state as it transitions from the deeply personal politics of feudalism to the larger scale conflicts of colonialism, nationalism, and empire. I’m still not sure what it was that pulled me back in, but I’m glad it did. I put aside the game and didn’t come back for a few weeks. I didn’t understand why I would want to play this grand strategy game without all the little people desperately trying to grease the wheels of power in order to ease their rise to the top. EU4 simply doesn’t offer that experience, and at first I was dissatisfied. I identified with him, in much the same way that I have since identified with Queen Ximena and several other rulers of mine, and I felt connected. ![]() I lived that earl’s life with gusto, trying (and failing) to better my position in the world, and I still have fond memories of him. In my first game of CK2, I was presented with a moderately ugly portrait of a lecherous Irish earl, told that that was me, and told that I really ought to get married. It certainly wasn’t because of the interface, which has only improved. I think it was because the game is simply less personal. Despite having an easier time learning how to play EU4, it took longer for me to really fall into it. I loved CK2 from the start, even though it took a long time for me to feel like I could play the game without stumbling over my shoelaces. With both games and the appropriate DLC, it’s possible to convert a CK2 save game into an EU4 mod, letting you pick up the reins of your budding nation-state right where your Machiavellian ruler left them. Europa Universalis 4 follows this with a shift from the myopically personal to the strictly national, covering the years 1444 CE to 1821 CE. I’ll even toss in a few tidbits about the myriad DLC available for both titles at no additional charge.įirst, a brief introduction: Crusader Kings 2 is strategy-as-individual, a fascinating look at the intimately personal nature of politics and power, spanning the years from 1066 CE (867 CE with Old Gods DLC) to 1453 CE. I wrote a love letter to Crusader Kings 2’s intricate dynastic backstabbing a while ago, and I thought I should let you know about the game’s semi-sequel Europa Universalis 4.
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